diff --git a/CHANGELOG.md b/CHANGELOG.md index 66c4e9db8..85f61e9a0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,8 +5,11 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [unreleased] +### Changed +- Made the transitions between the story mode levels more seamless. ### Fixed - Chart's and chart editor now support changeBPM, GOD BLESS MTH FOR THIS ONE I BEEN STRUGGLIN WIT THAT SINCE OCTOBER LMAO ([GOD BLESS MTH](https://github.com/ninjamuffin99/Funkin/pull/382)) +- Antialiasing on the skyscraper lights ## [0.2.7] - 2021-02-02 ### Added diff --git a/source/MainMenuState.hx b/source/MainMenuState.hx index e1a1db228..f686c51ce 100644 --- a/source/MainMenuState.hx +++ b/source/MainMenuState.hx @@ -3,6 +3,7 @@ package; import flixel.FlxG; import flixel.FlxObject; import flixel.FlxSprite; +import flixel.addons.transition.FlxTransitionableState; import flixel.effects.FlxFlicker; import flixel.graphics.frames.FlxAtlasFrames; import flixel.group.FlxGroup.FlxTypedGroup; @@ -32,6 +33,9 @@ class MainMenuState extends MusicBeatState override function create() { + transIn = FlxTransitionableState.defaultTransIn; + transOut = FlxTransitionableState.defaultTransOut; + if (!FlxG.sound.music.playing) { FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt); diff --git a/source/PauseSubState.hx b/source/PauseSubState.hx index ac747dbca..928d32ac1 100644 --- a/source/PauseSubState.hx +++ b/source/PauseSubState.hx @@ -4,6 +4,7 @@ import Controls.Control; import flixel.FlxG; import flixel.FlxSprite; import flixel.FlxSubState; +import flixel.addons.transition.FlxTransitionableState; import flixel.group.FlxGroup.FlxTypedGroup; import flixel.input.keyboard.FlxKey; import flixel.system.FlxSound; diff --git a/source/PlayState.hx b/source/PlayState.hx index 3432630a7..cb4f4876b 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -211,6 +211,7 @@ class PlayState extends MusicBeatState light.visible = false; light.setGraphicSize(Std.int(light.width * 0.85)); light.updateHitbox(); + light.antialiasing = true; phillyCityLights.add(light); } @@ -485,8 +486,6 @@ class PlayState extends MusicBeatState defaultCamZoom = 0.9; curStage = 'stage'; var bg:FlxSprite = new FlxSprite(-600, -200).loadGraphic('assets/images/stageback.png'); - // bg.setGraphicSize(Std.int(bg.width * 2.5)); - // bg.updateHitbox(); bg.antialiasing = true; bg.scrollFactor.set(0.9, 0.9); bg.active = false; @@ -516,9 +515,7 @@ class PlayState extends MusicBeatState { case 'limo': gfVersion = 'gf-car'; - case 'mall': - gfVersion = 'gf-christmas'; - case 'mallEvil': + case 'mall' | 'mallEvil': gfVersion = 'gf-christmas'; case 'school': gfVersion = 'gf-pixel'; @@ -772,6 +769,7 @@ class PlayState extends MusicBeatState senpaiEvil.frames = FlxAtlasFrames.fromSparrow('assets/images/weeb/senpaiCrazy.png', 'assets/images/weeb/senpaiCrazy.xml'); senpaiEvil.animation.addByPrefix('idle', 'Senpai Pre Explosion', 24, false); senpaiEvil.setGraphicSize(Std.int(senpaiEvil.width * 6)); + senpaiEvil.scrollFactor.set(); senpaiEvil.updateHitbox(); senpaiEvil.screenCenter(); @@ -1158,9 +1156,12 @@ class PlayState extends MusicBeatState babyArrow.updateHitbox(); babyArrow.scrollFactor.set(); - babyArrow.y -= 10; - babyArrow.alpha = 0; - FlxTween.tween(babyArrow, {y: babyArrow.y + 10, alpha: 1}, 1, {ease: FlxEase.circOut, startDelay: 0.5 + (0.2 * i)}); + if (!isStoryMode) + { + babyArrow.y -= 10; + babyArrow.alpha = 0; + FlxTween.tween(babyArrow, {y: babyArrow.y + 10, alpha: 1}, 1, {ease: FlxEase.circOut, startDelay: 0.5 + (0.2 * i)}); + } babyArrow.ID = i; @@ -1412,7 +1413,6 @@ class PlayState extends MusicBeatState FlxG.watch.addQuick("beatShit", curBeat); FlxG.watch.addQuick("stepShit", curStep); - if (curSong == 'Fresh') { switch (curBeat) @@ -1514,8 +1514,6 @@ class PlayState extends MusicBeatState altAnim = '-alt'; } - trace("DA ALT THO?: " + SONG.notes[Math.floor(curStep / 16)].altAnim); - switch (Math.abs(daNote.noteData)) { case 2: @@ -1592,6 +1590,9 @@ class PlayState extends MusicBeatState { FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt); + transIn = FlxTransitionableState.defaultTransIn; + transOut = FlxTransitionableState.defaultTransOut; + FlxG.switchState(new StoryMenuState()); // if () @@ -1630,20 +1631,14 @@ class PlayState extends MusicBeatState FlxG.sound.play('assets/sounds/Lights_Shut_off' + TitleState.soundExt); } - if (SONG.song.toLowerCase() == 'senpai') - { - transIn = null; - transOut = null; - prevCamFollow = camFollow; - } + FlxTransitionableState.skipNextTransIn = true; + FlxTransitionableState.skipNextTransOut = true; + prevCamFollow = camFollow; PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + difficulty, PlayState.storyPlaylist[0]); FlxG.sound.music.stop(); FlxG.switchState(new PlayState()); - - transIn = FlxTransitionableState.defaultTransIn; - transOut = FlxTransitionableState.defaultTransOut; } } else @@ -2237,8 +2232,8 @@ class PlayState extends MusicBeatState Conductor.changeBPM(SONG.notes[Math.floor(curStep / 16)].bpm); FlxG.log.add('CHANGED BPM!'); } - //else - //Conductor.changeBPM(SONG.bpm); + // else + // Conductor.changeBPM(SONG.bpm); // Dad doesnt interupt his own notes if (SONG.notes[Math.floor(curStep / 16)].mustHitSection) diff --git a/source/StoryMenuState.hx b/source/StoryMenuState.hx index d5787c526..f0a4e888a 100644 --- a/source/StoryMenuState.hx +++ b/source/StoryMenuState.hx @@ -2,6 +2,7 @@ package; import flixel.FlxG; import flixel.FlxSprite; +import flixel.addons.transition.FlxTransitionableState; import flixel.graphics.frames.FlxAtlasFrames; import flixel.group.FlxGroup.FlxTypedGroup; import flixel.group.FlxGroup; @@ -69,6 +70,9 @@ class StoryMenuState extends MusicBeatState override function create() { + transIn = FlxTransitionableState.defaultTransIn; + transOut = FlxTransitionableState.defaultTransOut; + if (FlxG.sound.music != null) { if (!FlxG.sound.music.playing)