diff --git a/source/funkin/modding/events/ScriptEventType.hx b/source/funkin/modding/events/ScriptEventType.hx index eeeb8ef29..6ac85649f 100644 --- a/source/funkin/modding/events/ScriptEventType.hx +++ b/source/funkin/modding/events/ScriptEventType.hx @@ -20,7 +20,7 @@ enum abstract ScriptEventType(String) from String to String var DESTROY = 'DESTROY'; /** - * Called when the relevent object is added to the game state. + * Called when the relevant object is added to the game state. * This assumes all data is loaded and ready to go. * * This event is not cancelable.