diff --git a/source/Character.hx b/source/Character.hx index c48fe824d..124add912 100644 --- a/source/Character.hx +++ b/source/Character.hx @@ -492,8 +492,8 @@ class Character extends FlxSprite quickAnimAdd('idle', 'Darnell Idle'); quickAnimAdd('singUP', "Darnell pose up"); quickAnimAdd('singDOWN', 'Darnell Pose Down'); - quickAnimAdd('singRIGHT', 'Darnell pose right'); - quickAnimAdd('singLEFT', 'darnell pose left'); + quickAnimAdd('singRIGHT', 'darnell pose left'); + quickAnimAdd('singLEFT', 'Darnell pose right'); // naming is reversed for left/right for darnell! quickAnimAdd('laugh', 'darnell laugh'); // temp diff --git a/source/ChartingState.hx b/source/ChartingState.hx index 8763d0120..b781d8b42 100644 --- a/source/ChartingState.hx +++ b/source/ChartingState.hx @@ -33,6 +33,7 @@ import openfl.utils.ByteArray; using StringTools; +// add in "compiler save" that saves the JSON directly to the debug json using File.write() stuff on windows / sys class ChartingState extends MusicBeatState { var _file:FileReference; diff --git a/source/PlayState.hx b/source/PlayState.hx index c0d79fbf4..f87fc6343 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -619,6 +619,8 @@ class PlayState extends MusicBeatState gf.x -= 170; gf.y -= 75; } + case 'stage': + dad.y = 870 - dad.height; } add(gf);