diff --git a/source/funkin/graphics/shaders/InverseDotsShader.hx b/source/funkin/graphics/shaders/InverseDotsShader.hx new file mode 100644 index 000000000..fa43d3cbd --- /dev/null +++ b/source/funkin/graphics/shaders/InverseDotsShader.hx @@ -0,0 +1,14 @@ +package funkin.graphics.shaders; + +import flixel.addons.display.FlxRuntimeShader; + +/** + * Create a little dotting effect. + */ +class InverseDotsShader extends FlxRuntimeShader +{ + public function new() + { + super(Assets.getText(Paths.frag("InverseDots"))); + } +} diff --git a/source/funkin/ui/title/TitleState.hx b/source/funkin/ui/title/TitleState.hx index 839992eea..f5277c7b9 100644 --- a/source/funkin/ui/title/TitleState.hx +++ b/source/funkin/ui/title/TitleState.hx @@ -148,9 +148,9 @@ class TitleState extends MusicBeatState // maskShader.frameUV = gfDance.frame.uv; // gfDance.shader = maskShader; - gfDance.shader = swagShader.shader; + // gfDance.shader = swagShader.shader; - // gfDance.shader = new TitleOutline(); + gfDance.shader = new TitleOutline(); add(logoBl);