diff --git a/source/funkin/ui/title/TitleState.hx b/source/funkin/ui/title/TitleState.hx index 012e3669a..f4789c67d 100644 --- a/source/funkin/ui/title/TitleState.hx +++ b/source/funkin/ui/title/TitleState.hx @@ -115,7 +115,7 @@ class TitleState extends MusicBeatState var titleText:FlxSprite; var maskShader = new LeftMaskShader(); - function startIntro() + function startIntro():Void { playMenuMusic(); @@ -129,7 +129,7 @@ class TitleState extends MusicBeatState logoBl.frames = Paths.getSparrowAtlas('logoBumpin'); logoBl.animation.addByPrefix('bump', 'logo bumpin', 24); logoBl.animation.play('bump'); - + logoBl.shader = swagShader.shader; logoBl.updateHitbox(); outlineShaderShit = new TitleOutline(); @@ -144,7 +144,7 @@ class TitleState extends MusicBeatState // maskShader.frameUV = gfDance.frame.uv; // gfDance.shader = maskShader; - // gfDance.shader = swagShader.shader; + gfDance.shader = swagShader.shader; // gfDance.shader = new TitleOutline(); @@ -158,6 +158,7 @@ class TitleState extends MusicBeatState titleText.animation.addByPrefix('press', "ENTER PRESSED", 24); titleText.animation.play('idle'); titleText.updateHitbox(); + titleText.shader = swagShader.shader; // titleText.screenCenter(X); add(titleText); @@ -378,7 +379,7 @@ class TitleState extends MusicBeatState cheatActive = true; var spec:SpectogramSprite = new SpectogramSprite(FlxG.sound.music); - add(spec); + // add(spec); Conductor.instance.forceBPM(190); FlxG.camera.flash(FlxColor.WHITE, 1);