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Funkin/source/funkin/ui/debug/charting/components/ChartEditorMeasureTicks.hx

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package funkin.ui.debug.charting.components;
import flixel.FlxSprite;
import flixel.addons.display.FlxTiledSprite;
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
import flixel.text.FlxText;
import flixel.util.FlxColor;
@:access(funkin.ui.debug.charting.ChartEditorState)
class ChartEditorMeasureTicks extends FlxTypedSpriteGroup<FlxSprite>
{
var chartEditorState:ChartEditorState;
var tickTiledSprite:FlxTiledSprite;
var measureNumber:FlxText;
override function set_y(value:Float):Float
{
var result = super.set_y(value);
updateMeasureNumber();
return result;
}
public function new(chartEditorState:ChartEditorState)
{
super();
this.chartEditorState = chartEditorState;
tickTiledSprite = new FlxTiledSprite(chartEditorState.measureTickBitmap, chartEditorState.measureTickBitmap.width, 1000, false, true);
add(tickTiledSprite);
measureNumber = new FlxText(0, 0, ChartEditorState.GRID_SIZE, "1");
measureNumber.setFormat(Paths.font('vcr.ttf'), 20, FlxColor.WHITE);
measureNumber.borderStyle = FlxTextBorderStyle.OUTLINE;
measureNumber.borderColor = FlxColor.BLACK;
add(measureNumber);
}
public function reloadTickBitmap():Void
{
tickTiledSprite.loadGraphic(chartEditorState.measureTickBitmap);
}
/**
* At time of writing, we only have to manipulate one measure number because we can only see one measure at a time.
*/
function updateMeasureNumber()
{
if (measureNumber == null) return;
var viewTopPosition = 0 - this.y;
var viewHeight = FlxG.height - ChartEditorState.MENU_BAR_HEIGHT - ChartEditorState.PLAYBAR_HEIGHT;
var viewBottomPosition = viewTopPosition + viewHeight;
var measureNumberInViewport = Math.floor(viewTopPosition / ChartEditorState.GRID_SIZE / Conductor.instance.stepsPerMeasure) + 1;
var measureNumberPosition = measureNumberInViewport * ChartEditorState.GRID_SIZE * Conductor.instance.stepsPerMeasure;
measureNumber.text = '${measureNumberInViewport + 1}';
measureNumber.y = measureNumberPosition + this.y;
// trace(measureNumber.text + ' at ' + measureNumber.y);
}
public function setHeight(songLengthInPixels:Float):Void
{
tickTiledSprite.height = songLengthInPixels;
}
}