package funkin.ui.freeplay.charselect;

/**
 * A script that can be tied to a PlayableCharacter.
 * Create a scripted class that extends PlayableCharacter to use this.
 */
@:hscriptClass
class ScriptedPlayableCharacter extends funkin.ui.freeplay.charselect.PlayableCharacter implements polymod.hscript.HScriptedClass {}
