// Package mock contains a mock cchat backend. package mock import ( "encoding/json" "strconv" "github.com/diamondburned/cchat" "github.com/diamondburned/cchat/services" ) func init() { services.RegisterService(&Service{}) } type Service struct{} var ( _ cchat.Service = (*Service)(nil) _ cchat.Configurator = (*Service)(nil) ) func (s Service) Name() string { return "Mock" } func (s Service) Authenticate() cchat.Authenticator { return Authenticator{} } type Authenticator struct{} var _ cchat.Authenticator = (*Authenticator)(nil) func (Authenticator) AuthenticateForm() []cchat.AuthenticateEntry { return []cchat.AuthenticateEntry{{ Name: "Username", }} } func (Authenticator) Authenticate(form []string) (cchat.Session, error) { ses := &Session{username: form[0]} ses.servers = GenerateServers(ses) return ses, nil } var ( // channel.go @ emulateAustralianInternet internetCanFail = true // 500ms ~ 3s internetMinLatency = 500 internetMaxLatency = 2500 ) func (s Service) Configuration() (map[string]string, error) { return map[string]string{ "internet.canFail": strconv.FormatBool(internetCanFail), "internet.minLatency": strconv.Itoa(internetMinLatency), "internet.maxLatency": strconv.Itoa(internetMaxLatency), }, nil } func (s Service) SetConfiguration(config map[string]string) error { for _, err := range []error{ // shit code, would not recommend. It's only an ok-ish idea here because // unmarshalConfig() returns ErrInvalidConfigAtField. unmarshalConfig(config, "internet.canFail", &internetCanFail), unmarshalConfig(config, "internet.minLatency", &internetMinLatency), unmarshalConfig(config, "internet.maxLatency", &internetMaxLatency), } { if err != nil { return err } } return nil } func unmarshalConfig(config map[string]string, key string, value interface{}) error { if err := json.Unmarshal([]byte(config[key]), value); err != nil { return &cchat.ErrInvalidConfigAtField{ Key: key, Err: err, } } return nil } type Session struct { username string servers []cchat.Server lastid uint32 } var _ cchat.Session = (*Session)(nil) func (s *Session) Name() (string, error) { return s.username, nil } func (s *Session) Servers(container cchat.ServersContainer) error { container.SetServers(s.servers) return nil }