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cchat-gtk/internal/keyring/keyring.go

79 lines
2 KiB
Go

package keyring
import (
"github.com/diamondburned/cchat"
"github.com/diamondburned/cchat-gtk/internal/keyring/driver"
"github.com/diamondburned/cchat-gtk/internal/keyring/driver/json"
"github.com/diamondburned/cchat-gtk/internal/keyring/driver/keyring"
"github.com/diamondburned/cchat-gtk/internal/log"
"github.com/diamondburned/cchat-gtk/internal/ui/config"
"github.com/pkg/errors"
)
// Declare a keyring store with fallbacks.
var store = driver.NewStore(
keyring.NewProvider(),
json.NewProvider(config.DirPath()), // fallback
)
type Session struct {
ID string
Name string
Data map[string]string
}
// ConvertSession attempts to get the session data from the given cchat session.
// It returns nil if it can't do it.
func ConvertSession(ses cchat.Session) *Session {
var name = ses.Name().Content
saver, ok := ses.(cchat.SessionSaver)
if !ok {
return nil
}
s, err := saver.Save()
if err != nil {
log.Error(errors.Wrapf(err, "Failed to save session ID %s (%s)", ses.ID(), name))
return nil
}
// Treat the ID as name if none is provided. This is a shitty hack around
// backends that only set the name after returning.
if name == "" {
name = ses.ID()
}
return &Session{
ID: ses.ID(),
Name: name,
Data: s,
}
}
func SaveSessions(service cchat.Service, sessions []Session) {
if err := store.Set(service.Name().Content, sessions); err != nil {
log.Warn(errors.Wrap(err, "Error saving session"))
}
}
// RestoreSessions restores all sessions of the service asynchronously, then
// calls the auth callback inside the Gtk main thread.
func RestoreSessions(service cchat.Service) (sessions []Session) {
// Ignore the error, it's not important.
if err := store.Get(service.Name().Content, &sessions); err != nil {
log.Warn(err)
}
return
}
func RestoreSession(service cchat.Service, id string) *Session {
var sessions = RestoreSessions(service)
for _, session := range sessions {
if session.ID == id {
return &session
}
}
return nil
}