mirror of
https://github.com/diamondburned/cchat-gtk.git
synced 2024-11-01 03:54:16 +00:00
515 lines
14 KiB
Go
515 lines
14 KiB
Go
package messages
|
|
|
|
import (
|
|
"context"
|
|
"time"
|
|
|
|
"github.com/diamondburned/cchat"
|
|
"github.com/diamondburned/cchat-gtk/icons"
|
|
"github.com/diamondburned/cchat-gtk/internal/gts"
|
|
"github.com/diamondburned/cchat-gtk/internal/log"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/config"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/messages/container"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/messages/container/compact"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/messages/container/cozy"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/messages/input"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/messages/memberlist"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/messages/sadface"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/messages/typing"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/primitives"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/primitives/autoscroll"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/primitives/drag"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/primitives/menu"
|
|
"github.com/diamondburned/cchat-gtk/internal/ui/service/session/server/traverse"
|
|
"github.com/diamondburned/handy"
|
|
"github.com/gotk3/gotk3/gtk"
|
|
"github.com/pkg/errors"
|
|
)
|
|
|
|
const (
|
|
cozyMessage int = iota
|
|
compactMessage
|
|
)
|
|
|
|
var msgIndex = cozyMessage
|
|
|
|
func init() {
|
|
config.AppearanceAdd("Message Display", config.Combo(
|
|
&msgIndex, // 0 or 1
|
|
[]string{"Cozy", "Compact"},
|
|
nil,
|
|
))
|
|
}
|
|
|
|
type Controller interface {
|
|
// GoBack tells the main leaflet to go back to the services list.
|
|
GoBack()
|
|
// OnMessageBusy is called when the message buffer is busy. This happens
|
|
// when it's loading messages.
|
|
OnMessageBusy()
|
|
// OnMessageDone is called after OnMessageBusy, when the message buffer is
|
|
// done with loading.
|
|
OnMessageDone()
|
|
}
|
|
|
|
type View struct {
|
|
*gtk.Box
|
|
|
|
Header *Header
|
|
|
|
FaceView *sadface.FaceView
|
|
Leaflet *handy.Leaflet
|
|
|
|
LeftBox *gtk.Box
|
|
Scroller *autoscroll.ScrolledWindow
|
|
InputView *input.InputView
|
|
|
|
MsgBox *gtk.Box
|
|
Typing *typing.Container
|
|
Container container.Container
|
|
contType int // msgIndex
|
|
|
|
MemberList *memberlist.Container // right box
|
|
|
|
// Inherit some useful methods.
|
|
state
|
|
|
|
ctrl Controller
|
|
parentFolded bool // folded state
|
|
}
|
|
|
|
var messageStack = primitives.PrepareClassCSS("message-stack", `
|
|
.message-stack {
|
|
background-color: mix(@theme_bg_color, @theme_fg_color, 0.03);
|
|
}
|
|
`)
|
|
|
|
var messageScroller = primitives.PrepareClassCSS("message-scroller", ``)
|
|
|
|
func NewView(c Controller) *View {
|
|
view := &View{ctrl: c}
|
|
view.Typing = typing.New()
|
|
view.Typing.Show()
|
|
|
|
view.MemberList = memberlist.New(view)
|
|
view.MemberList.Show()
|
|
|
|
view.MsgBox, _ = gtk.BoxNew(gtk.ORIENTATION_VERTICAL, 2)
|
|
view.MsgBox.PackEnd(view.Typing, false, false, 0)
|
|
view.MsgBox.Show()
|
|
|
|
view.Scroller = autoscroll.NewScrolledWindow()
|
|
view.Scroller.Add(view.MsgBox)
|
|
view.Scroller.SetVExpand(true)
|
|
view.Scroller.SetHExpand(true)
|
|
view.Scroller.Show()
|
|
messageScroller(view.Scroller)
|
|
|
|
view.MsgBox.SetFocusHAdjustment(view.Scroller.GetHAdjustment())
|
|
view.MsgBox.SetFocusVAdjustment(view.Scroller.GetVAdjustment())
|
|
|
|
// Create the message container, which will use PackEnd to add the widget on
|
|
// TOP of the typing indicator.
|
|
view.createMessageContainer()
|
|
|
|
// Fetch the message backlog when the user has scrolled to the top.
|
|
view.Scroller.Connect("edge-reached", func(_ *gtk.ScrolledWindow, p gtk.PositionType) {
|
|
if p == gtk.POS_TOP {
|
|
view.FetchBacklog()
|
|
}
|
|
})
|
|
|
|
// A separator to go inbetween.
|
|
sep, _ := gtk.SeparatorNew(gtk.ORIENTATION_HORIZONTAL)
|
|
sep.SetHExpand(true)
|
|
sep.Show()
|
|
|
|
view.InputView = input.NewView(view)
|
|
view.InputView.SetHExpand(true)
|
|
view.InputView.Show()
|
|
|
|
view.LeftBox, _ = gtk.BoxNew(gtk.ORIENTATION_VERTICAL, 0)
|
|
view.LeftBox.PackStart(view.Scroller, true, true, 0)
|
|
view.LeftBox.PackStart(sep, false, false, 0)
|
|
view.LeftBox.PackStart(view.InputView, false, false, 0)
|
|
view.LeftBox.Show()
|
|
|
|
view.Leaflet = handy.LeafletNew()
|
|
view.Leaflet.Add(view.LeftBox)
|
|
view.Leaflet.Add(view.MemberList)
|
|
view.Leaflet.SetVisibleChild(view.LeftBox)
|
|
view.Leaflet.Show()
|
|
primitives.AddClass(view.Leaflet, "message-view")
|
|
|
|
// Bind a file drag-and-drop box into the main view box.
|
|
drag.BindFileDest(view.LeftBox, view.InputView.Attachments.AddFiles)
|
|
|
|
// placeholder logo
|
|
logo, _ := gtk.ImageNewFromPixbuf(icons.Logo256Variant2(128))
|
|
logo.Show()
|
|
|
|
view.FaceView = sadface.New(view.Leaflet, logo)
|
|
view.FaceView.Show()
|
|
messageStack(view.FaceView)
|
|
|
|
view.Header = NewHeader()
|
|
view.Header.Show()
|
|
view.Header.OnBackPressed(view.ctrl.GoBack)
|
|
view.Header.OnShowMembersToggle(func(show bool) {
|
|
// If the leaflet is folded, then we should always reveal the child. Its
|
|
// visibility should be determined by the leaflet's state.
|
|
if view.parentFolded {
|
|
view.MemberList.SetRevealChild(true)
|
|
if show {
|
|
view.Leaflet.SetVisibleChild(view.MemberList)
|
|
} else {
|
|
view.Leaflet.SetVisibleChild(view.LeftBox)
|
|
}
|
|
} else {
|
|
// Leaflet's visible child does not matter if it's not folded,
|
|
// though we should still set the visible child to LeftBox in case
|
|
// that changes.
|
|
view.MemberList.SetRevealChild(show)
|
|
view.Leaflet.SetVisibleChild(view.LeftBox)
|
|
}
|
|
})
|
|
|
|
view.Box, _ = gtk.BoxNew(gtk.ORIENTATION_VERTICAL, 0)
|
|
view.Box.PackStart(view.Header, false, false, 0)
|
|
view.Box.PackStart(view.FaceView, true, true, 0)
|
|
|
|
return view
|
|
}
|
|
|
|
func (v *View) createMessageContainer() {
|
|
// Remove the old message container.
|
|
if v.Container != nil {
|
|
v.MsgBox.Remove(v.Container)
|
|
}
|
|
|
|
// Update the container type.
|
|
switch v.contType = msgIndex; msgIndex {
|
|
case cozyMessage:
|
|
v.Container = cozy.NewContainer(v)
|
|
case compactMessage:
|
|
v.Container = compact.NewContainer(v)
|
|
}
|
|
|
|
v.Container.SetFocusHAdjustment(v.Scroller.GetHAdjustment())
|
|
v.Container.SetFocusVAdjustment(v.Scroller.GetVAdjustment())
|
|
|
|
// Add the new message container.
|
|
v.MsgBox.PackEnd(v.Container, true, true, 0)
|
|
}
|
|
|
|
func (v *View) Bottomed() bool { return v.Scroller.Bottomed }
|
|
|
|
func (v *View) Reset() {
|
|
v.Header.Reset() // Reset the header.
|
|
v.state.Reset() // Reset the state variables.
|
|
v.Typing.Reset() // Reset the typing state.
|
|
v.InputView.Reset() // Reset the input.
|
|
v.MemberList.Reset() // Reset the member list.
|
|
v.FaceView.Reset() // Switch back to the main screen.
|
|
|
|
// Bring the leaflet view back to the message.
|
|
v.Leaflet.SetVisibleChild(v.LeftBox)
|
|
|
|
// Keep the scroller at the bottom.
|
|
v.Scroller.Bottomed = true
|
|
|
|
// Reallocate the entire message container.
|
|
v.createMessageContainer()
|
|
}
|
|
|
|
func (v *View) SetFolded(folded bool) {
|
|
v.parentFolded = folded
|
|
|
|
// Change to a mini breadcrumb if we're collapsed.
|
|
v.Header.SetMiniBreadcrumb(folded)
|
|
|
|
// Show the right back button if we're collapsed.
|
|
v.Header.SetShowBackButton(folded)
|
|
|
|
// Hide the username in the input bar if we're collapsed.
|
|
v.InputView.Username.SetRevealChild(!folded)
|
|
|
|
// Hide the member list automatically on folded.
|
|
if folded {
|
|
v.Header.ShowMembers.SetActive(false)
|
|
}
|
|
}
|
|
|
|
// MemberListUpdated is called everytime the member list is updated.
|
|
func (v *View) MemberListUpdated(c *memberlist.Container) {
|
|
// We can show the members list if it's not empty.
|
|
var empty = c.IsEmpty()
|
|
v.Header.SetCanShowMembers(!empty)
|
|
|
|
// If the member list is now empty, then hide the entire thing.
|
|
if empty {
|
|
// We can set active to false, which would trigger the above callback
|
|
// and hide the member list.
|
|
v.Header.ShowMembers.SetActive(false)
|
|
} else {
|
|
// Restore visibility.
|
|
if !v.Leaflet.GetFolded() && v.Header.ShowMembers.GetActive() {
|
|
c.SetRevealChild(true)
|
|
}
|
|
}
|
|
}
|
|
|
|
// JoinServer is not thread-safe, but it calls backend functions asynchronously.
|
|
func (v *View) JoinServer(session cchat.Session, server cchat.Server, bc traverse.Breadcrumber) {
|
|
// Reset before setting.
|
|
v.Reset()
|
|
|
|
// Set the screen to loading.
|
|
v.FaceView.SetLoading()
|
|
v.ctrl.OnMessageBusy()
|
|
|
|
// Get the messenger once.
|
|
var messenger = server.AsMessenger()
|
|
// Exit if this server is not a messenger.
|
|
if messenger == nil {
|
|
return
|
|
}
|
|
|
|
// Bind the state.
|
|
v.state.bind(session, server, messenger)
|
|
|
|
// We're setting this variable before actually calling JoinServer. This is
|
|
// because new messages created by JoinServer will use this state for things
|
|
// such as determinining if it's deletable or not.
|
|
v.InputView.SetMessenger(session, messenger)
|
|
|
|
gts.Async(func() (func(), error) {
|
|
// We can use a background context here, as the user can't go anywhere
|
|
// that would require cancellation anyway. This is done in ui.go.
|
|
s, err := messenger.JoinServer(context.Background(), v.Container)
|
|
if err != nil {
|
|
err = errors.Wrap(err, "Failed to join server")
|
|
// Even if we're erroring out, we're running the done() callback
|
|
// anyway.
|
|
return func() { v.ctrl.OnMessageDone(); v.FaceView.SetError(err) }, err
|
|
}
|
|
|
|
return func() {
|
|
// Run the done() callback.
|
|
v.ctrl.OnMessageDone()
|
|
|
|
// Set the screen to the main one.
|
|
v.FaceView.SetMain()
|
|
|
|
// Set the cancel handler.
|
|
v.state.setcurrent(s)
|
|
|
|
// Set the headerbar's breadcrumb.
|
|
v.Header.SetBreadcrumber(bc)
|
|
|
|
// Try setting the typing indicator if available.
|
|
v.Typing.TrySubscribe(messenger)
|
|
|
|
// Try and use the list.
|
|
v.MemberList.TryAsyncList(messenger)
|
|
}, nil
|
|
})
|
|
}
|
|
|
|
func (v *View) FetchBacklog() {
|
|
var backlogger = v.state.Backlogger()
|
|
if backlogger == nil {
|
|
return
|
|
}
|
|
|
|
var firstMsg = v.Container.FirstMessage()
|
|
if firstMsg == nil {
|
|
return
|
|
}
|
|
|
|
// Set the window as busy. TODO: loading circles.
|
|
v.ctrl.OnMessageBusy()
|
|
|
|
var done = func() {
|
|
v.ctrl.OnMessageDone()
|
|
|
|
// Restore scrolling.
|
|
y := v.Container.TranslateCoordinates(v.MsgBox, firstMsg)
|
|
v.Scroller.GetVAdjustment().SetValue(float64(y))
|
|
}
|
|
|
|
gts.Async(func() (func(), error) {
|
|
ctx, cancel := context.WithTimeout(context.TODO(), 3*time.Second)
|
|
defer cancel()
|
|
|
|
err := backlogger.Backlog(ctx, firstMsg.ID(), v.Container)
|
|
return done, errors.Wrap(err, "Failed to get messages before ID")
|
|
})
|
|
}
|
|
|
|
func (v *View) AddPresendMessage(msg input.PresendMessage) func(error) {
|
|
var presend = v.Container.AddPresendMessage(msg)
|
|
|
|
return func(err error) {
|
|
// Set the retry message.
|
|
presend.SetSentError(err)
|
|
// Only attach the menu once. Further retries do not need to be
|
|
// reattached.
|
|
presend.AttachMenu([]menu.Item{
|
|
menu.SimpleItem("Retry", func() {
|
|
presend.SetLoading()
|
|
v.retryMessage(msg, presend)
|
|
}),
|
|
})
|
|
}
|
|
}
|
|
|
|
// AuthorEvent should be called on message create/update/delete.
|
|
func (v *View) AuthorEvent(author cchat.Author) {
|
|
// Remove the author from the typing list if it's not nil.
|
|
if author != nil {
|
|
v.Typing.RemoveAuthor(author)
|
|
}
|
|
}
|
|
|
|
// LatestMessageFrom returns the last message ID with that author.
|
|
func (v *View) LatestMessageFrom(userID string) (msgID string, ok bool) {
|
|
return v.Container.LatestMessageFrom(userID)
|
|
}
|
|
|
|
// retryMessage sends the message.
|
|
func (v *View) retryMessage(msg input.PresendMessage, presend container.PresendGridMessage) {
|
|
var sender = v.InputView.Sender
|
|
if sender == nil {
|
|
return
|
|
}
|
|
|
|
go func() {
|
|
if err := sender.Send(msg); err != nil {
|
|
// Set the message's state to errored again, but we don't need to
|
|
// rebind the menu.
|
|
gts.ExecAsync(func() { presend.SetSentError(err) })
|
|
}
|
|
}()
|
|
}
|
|
|
|
// BindMenu attaches the menu constructor into the message with the needed
|
|
// states and callbacks.
|
|
func (v *View) BindMenu(msg container.GridMessage) {
|
|
// Add 1 for the edit menu item.
|
|
var mitems []menu.Item
|
|
|
|
// Do we have editing capabilities? If yes, append a button to allow it.
|
|
if v.InputView.Editable(msg.ID()) {
|
|
mitems = append(mitems, menu.SimpleItem(
|
|
"Edit", func() { v.InputView.StartEditing(msg.ID()) },
|
|
))
|
|
}
|
|
|
|
// Do we have any custom actions? If yes, append it.
|
|
if v.hasActions() {
|
|
var actions = v.actioner.Actions(msg.ID())
|
|
var items = make([]menu.Item, len(actions))
|
|
|
|
for i, action := range actions {
|
|
items[i] = v.makeActionItem(action, msg.ID())
|
|
}
|
|
|
|
mitems = append(mitems, items...)
|
|
}
|
|
|
|
msg.AttachMenu(mitems)
|
|
}
|
|
|
|
// makeActionItem creates a new menu callback that's called on menu item
|
|
// activation.
|
|
func (v *View) makeActionItem(action, msgID string) menu.Item {
|
|
return menu.SimpleItem(action, func() {
|
|
go func() {
|
|
// Run, get the error, and try to log it. The logger will ignore nil
|
|
// errors.
|
|
err := v.state.actioner.Do(action, msgID)
|
|
log.Error(errors.Wrap(err, "Failed to do action "+action))
|
|
}()
|
|
})
|
|
}
|
|
|
|
// ServerMessage combines Server and ServerMessage from cchat.
|
|
type ServerMessage interface {
|
|
cchat.Server
|
|
cchat.Messenger
|
|
}
|
|
|
|
type state struct {
|
|
session cchat.Session
|
|
server cchat.Server
|
|
|
|
actioner cchat.Actioner
|
|
backlogger cchat.Backlogger
|
|
|
|
current func() // stop callback
|
|
author string
|
|
|
|
lastBacklogged time.Time
|
|
}
|
|
|
|
func (s *state) Reset() {
|
|
// If we still have the last server to leave, then leave it.
|
|
if s.current != nil {
|
|
s.current()
|
|
}
|
|
|
|
// Lazy way to reset the state.
|
|
*s = state{}
|
|
}
|
|
|
|
func (s *state) hasActions() bool {
|
|
return s.actioner != nil
|
|
}
|
|
|
|
// SessionID returns the session ID, or an empty string if there's no session.
|
|
func (s *state) SessionID() string {
|
|
if s.session != nil {
|
|
return s.session.ID()
|
|
}
|
|
return ""
|
|
}
|
|
|
|
// ServerID returns the server ID, or an empty string if there's no server.
|
|
func (s *state) ServerID() string {
|
|
if s.server != nil {
|
|
return s.server.ID()
|
|
}
|
|
return ""
|
|
}
|
|
|
|
const backloggingFreq = time.Second * 3
|
|
|
|
// Backlogger returns the backlogger instance if it's allowed to fetch more
|
|
// backlogs.
|
|
func (s *state) Backlogger() cchat.Backlogger {
|
|
if s.backlogger == nil || s.current == nil {
|
|
return nil
|
|
}
|
|
|
|
var now = time.Now()
|
|
|
|
if s.lastBacklogged.Add(backloggingFreq).After(now) {
|
|
return nil
|
|
}
|
|
|
|
s.lastBacklogged = now
|
|
return s.backlogger
|
|
}
|
|
|
|
func (s *state) bind(session cchat.Session, server cchat.Server, msgr cchat.Messenger) {
|
|
s.session = session
|
|
s.server = server
|
|
s.actioner = msgr.AsActioner()
|
|
s.backlogger = msgr.AsBacklogger()
|
|
}
|
|
|
|
func (s *state) setcurrent(fn func()) {
|
|
s.current = fn
|
|
}
|