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cchat-gtk/internal/ui/messages/container/container.go
diamondburned (Forefront) f10aa71003 UI changes; typing state working
This commit refactors the input container's UI as well as fixing some
bugs related to asynchronous fetching of images.

It also adds complete typing indicator capabilities, all without using a
single mutex!
2020-07-03 21:41:12 -07:00

135 lines
3.8 KiB
Go

package container
import (
"github.com/diamondburned/cchat"
"github.com/diamondburned/cchat-gtk/internal/gts"
"github.com/diamondburned/cchat-gtk/internal/ui/messages/input"
"github.com/diamondburned/cchat-gtk/internal/ui/messages/message"
"github.com/diamondburned/cchat-gtk/internal/ui/service/menu"
"github.com/gotk3/gotk3/gtk"
)
// BacklogLimit is the maximum number of messages to store in the container at
// once.
const BacklogLimit = 35
type GridMessage interface {
message.Container
// Attach should only be called once.
Attach(grid *gtk.Grid, row int)
// AttachMenu should override the stored constructor.
AttachMenu(items []menu.Item) // save memory
}
func AttachRow(grid *gtk.Grid, row int, widgets ...gtk.IWidget) {
for i, w := range widgets {
grid.Attach(w, i, row, 1, 1)
}
}
type PresendGridMessage interface {
GridMessage
message.PresendContainer
}
// Container is a generic messages container for children messages for children
// packages.
type Container interface {
gtk.IWidget
// Thread-safe methods.
cchat.MessagesContainer
// Thread-unsafe methods.
CreateMessageUnsafe(cchat.MessageCreate)
UpdateMessageUnsafe(cchat.MessageUpdate)
DeleteMessageUnsafe(cchat.MessageDelete)
Reset()
// AddPresendMessage adds and displays an unsent message.
AddPresendMessage(msg input.PresendMessage) PresendGridMessage
// LatestMessageFrom returns the last message ID with that author.
LatestMessageFrom(authorID string) (msgID string, ok bool)
}
// Controller is for menu actions.
type Controller interface {
// BindMenu expects the controller to add actioner into the message.
BindMenu(GridMessage)
// Bottomed returns whether or not the message scroller is at the bottom.
Bottomed() bool
// AuthorEvent is called on message create/update. This is used to update
// the typer state.
AuthorEvent(a cchat.MessageAuthor)
}
// Constructor is an interface for making custom message implementations which
// allows GridContainer to generically work with.
type Constructor interface {
NewMessage(cchat.MessageCreate) GridMessage
NewPresendMessage(input.PresendMessage) PresendGridMessage
}
const ColumnSpacing = 10
// GridContainer is an implementation of Container, which allows flexible
// message grids.
type GridContainer struct {
*GridStore
Controller
}
// gridMessage w/ required internals
type gridMessage struct {
GridMessage
presend message.PresendContainer // this shouldn't be here but i'm lazy
}
var _ Container = (*GridContainer)(nil)
func NewGridContainer(constr Constructor, ctrl Controller) *GridContainer {
return &GridContainer{
GridStore: NewGridStore(constr, ctrl),
Controller: ctrl,
}
}
// CreateMessageUnsafe inserts a message as well as cleaning up the backlog if
// the user is scrolled to the bottom.
func (c *GridContainer) CreateMessageUnsafe(msg cchat.MessageCreate) {
// Insert the message first.
c.GridStore.CreateMessageUnsafe(msg)
// Determine if the user is scrolled to the bottom for cleaning up.
if !c.Bottomed() {
return
}
// Clean up the backlog.
if clean := len(c.messages) - BacklogLimit; clean > 0 {
// Remove them from the map and the container.
for _, id := range c.messageIDs[:clean] {
delete(c.messages, id)
// We can gradually pop the first item off here, as we're removing
// from 0th, and items are being shifted backwards.
c.Grid.RemoveRow(0)
}
// Cut the message IDs away by shifting the slice.
c.messageIDs = append(c.messageIDs[:0], c.messageIDs[clean:]...)
}
}
func (c *GridContainer) CreateMessage(msg cchat.MessageCreate) {
gts.ExecAsync(func() { c.CreateMessageUnsafe(msg) })
}
func (c *GridContainer) UpdateMessage(msg cchat.MessageUpdate) {
gts.ExecAsync(func() { c.UpdateMessageUnsafe(msg) })
}
func (c *GridContainer) DeleteMessage(msg cchat.MessageDelete) {
gts.ExecAsync(func() { c.DeleteMessageUnsafe(msg) })
}