mirror of
https://github.com/diamondburned/cchat-gtk.git
synced 2024-11-17 03:32:56 +00:00
237 lines
5.5 KiB
Go
237 lines
5.5 KiB
Go
package rich
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import (
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"context"
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"html"
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"image"
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"runtime"
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"sync"
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"github.com/diamondburned/cchat"
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"github.com/diamondburned/cchat-gtk/internal/gts"
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"github.com/diamondburned/cchat-gtk/internal/log"
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"github.com/diamondburned/cchat-gtk/internal/ui/primitives"
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"github.com/diamondburned/cchat-gtk/internal/ui/rich/parser/markup"
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"github.com/diamondburned/cchat/text"
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"github.com/pkg/errors"
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)
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// Small is a renderer that makes the plain text small.
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func Small(content text.Rich) markup.RenderOutput {
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v := `<span size="small" alpha="50%">` + html.EscapeString(content.Content) + "</span>"
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return markup.RenderOutput{
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Markup: v,
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Input: content.Content,
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}
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}
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// MakeRed is a renderer that makes the plain text red.
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func MakeRed(content text.Rich) markup.RenderOutput {
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v := `<span color="red">` + html.EscapeString(content.Content) + `</span>`
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return markup.RenderOutput{
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Markup: v,
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Input: content.Content,
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}
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}
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// LabelStateStorer is an interface for LabelState.
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type LabelStateStorer interface {
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Label() text.Rich
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Image() LabelImage
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OnUpdate(func()) (remove func())
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}
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var _ LabelStateStorer = (*LabelState)(nil)
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// NameContainer contains a reusable LabelState for cchat.Namer.
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type NameContainer struct {
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LabelState
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state *containerState // for alignment
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}
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type containerState struct {
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// stop is the stored callback.
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stop func()
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// current is the context stopper being used.
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current context.CancelFunc
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}
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// Stop stops the name container. Calling Stop twice when no new namers are set
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// will do nothing.
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func (namec *NameContainer) Stop() {
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if namec.state != nil {
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namec.state.Stop()
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namec.LabelState.setLabel(text.Plain(""))
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}
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}
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func (state *containerState) Stop() {
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if state.current != nil {
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state.current()
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state.current = nil
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}
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if state.stop != nil {
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state.stop()
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state.stop = nil
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}
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}
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// QueueNamer tries using the namer in the background and queue the setter onto
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// the next GLib loop iteration.
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func (namec *NameContainer) QueueNamer(ctx context.Context, namer cchat.Namer) {
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if namec.state == nil {
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namec.state = &containerState{}
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runtime.SetFinalizer(namec.state, (*containerState).Stop)
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}
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namec.Stop()
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ctx, cancel := context.WithCancel(ctx)
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namec.state.current = cancel
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go func() {
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stop, err := namer.Name(ctx, namec)
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if err != nil {
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log.Error(errors.Wrap(err, "failed to activate namer"))
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}
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gts.ExecAsync(func() {
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namec.state.current()
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namec.state.current = nil
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namec.state.stop = stop
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})
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}()
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}
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// BindNamer binds a destructor signal to the name container to cancel a
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// context.
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func (namec *NameContainer) BindNamer(w primitives.Connector, sig string, namer cchat.Namer) {
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namec.QueueNamer(context.Background(), namer)
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// TODO: I have a hunch that everything below this will leak to hell. Just a
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// hunch.
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// namec.Stop()
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// ctx, cancel := context.WithCancel(context.Background())
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// namec.current = cancel
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// // TODO: this might leak, because namec.Stop references the fns list which
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// // might reference w indirectly.
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// w.Connect(sig, namec.Stop)
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// go func() {
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// stop, err := namer.Name(ctx, namec)
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// if err != nil {
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// log.Error(errors.Wrap(err, "failed to activate namer"))
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// }
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// gts.ExecAsync(func() {
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// namec.current()
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// namec.current = nil
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// namec.stop = stop // nil is OK.
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// })
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// }()
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}
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// LabelState provides a container for labels that allow other containers to
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// extend upon. A zero-value instance is a valid instance.
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type LabelState struct {
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// don't copy LabelState.
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_ [0]sync.Mutex
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label text.Rich
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fns map[int]func()
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serial int
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}
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var _ cchat.LabelContainer = (*LabelState)(nil)
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// NewLabelState creates a new label state.
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func NewLabelState(l text.Rich) *LabelState {
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return &LabelState{label: l}
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}
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// String returns the inside label in plain text.
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func (state *LabelState) String() string {
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return state.label.Content
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}
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// Label returns the inside label.
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func (state *LabelState) Label() text.Rich {
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return state.label
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}
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// OnUpdate subscribes the given callback. The returned callback removes the
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// given callback from the registry.
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func (state *LabelState) OnUpdate(fn func()) (remove func()) {
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if state.fns == nil {
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state.fns = make(map[int]func(), 1)
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}
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id := state.serial
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state.fns[id] = fn
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state.serial++
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if !state.label.IsEmpty() {
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fn()
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}
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return func() { delete(state.fns, id) }
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}
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// SetLabel is called by cchat to update the state. The internal subscribed
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// callbacks will be called in the main thread.
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func (state *LabelState) SetLabel(label text.Rich) {
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gts.ExecAsync(func() { state.setLabel(label) })
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}
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func (state *LabelState) setLabel(label text.Rich) {
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state.label = label
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for _, fn := range state.fns {
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fn()
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}
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}
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// LabelImage is the first image from a label. If
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type LabelImage struct {
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URL string
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Text string
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Size image.Point
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Avatar bool
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}
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// HasImage returns true if the label has an image.
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func (labelImage LabelImage) HasImage() bool {
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return labelImage.URL != ""
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}
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// Image returns the image, if any. Otherwise, an empty string is returned.
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func (state *LabelState) Image() LabelImage {
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for _, segment := range state.label.Segments {
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if imager := segment.AsImager(); imager != nil {
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return LabelImage{
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URL: imager.Image(),
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Text: imager.ImageText(),
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Size: image.Pt(imager.ImageSize()),
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}
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}
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if avatarer := segment.AsAvatarer(); avatarer != nil {
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size := avatarer.AvatarSize()
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return LabelImage{
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URL: avatarer.Avatar(),
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Text: avatarer.AvatarText(),
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Size: image.Pt(size, size),
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Avatar: true,
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}
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}
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}
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return LabelImage{}
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}
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