package icons import ( "log" "github.com/gotk3/gotk3/gdk" ) // static assets var assets = map[string]*gdk.Pixbuf{} func Logo256Variant2(sz int) *gdk.Pixbuf { return loadPixbuf(__cchat_variant2_256, sz) } func Logo256(sz int) *gdk.Pixbuf { return loadPixbuf(__cchat_256, sz) } func loadPixbuf(data []byte, sz int) *gdk.Pixbuf { l, err := gdk.PixbufLoaderNew() if err != nil { log.Fatalln("Failed to create a pixbuf loader for icons:", err) } if sz > 0 { l.Connect("size-prepared", func() { l.SetSize(sz, sz) }) } p, err := l.WriteAndReturnPixbuf(data) if err != nil { log.Fatalln("Failed to write and return pixbuf:", err) } return p }