package icons import ( "log" "github.com/gotk3/gotk3/cairo" "github.com/gotk3/gotk3/gdk" ) // static assets // var assets = map[string]*gdk.Pixbuf{} func Logo256Variant2(sz, scale int) *cairo.Surface { return mustSurface(loadPixbuf(__cchat_variant2_256, sz, scale), scale) } func Logo256(sz, scale int) *cairo.Surface { return mustSurface(loadPixbuf(__cchat_256, sz, scale), scale) } func Logo256Pixbuf() *gdk.Pixbuf { return loadPixbuf(__cchat_256, 256, 1) } func mustSurface(p *gdk.Pixbuf, scale int) *cairo.Surface { surface, err := gdk.CairoSurfaceCreateFromPixbuf(p, scale, nil) if err != nil { log.Fatalln("Failed to create surface from pixbuf:", err) } return surface } func loadPixbuf(data []byte, sz, scale int) *gdk.Pixbuf { l, err := gdk.PixbufLoaderNew() if err != nil { log.Fatalln("Failed to create a pixbuf loader for icons:", err) } if sz > 0 { l.Connect("size-prepared", func(l *gdk.PixbufLoader) { l.SetSize(sz*scale, sz*scale) }) } p, err := l.WriteAndReturnPixbuf(data) if err != nil { log.Fatalln("Failed to write and return pixbuf:", err) } return p }