package container import ( "github.com/diamondburned/cchat" "github.com/diamondburned/cchat-gtk/internal/ui/messages/input" "github.com/diamondburned/cchat-gtk/internal/ui/messages/message" "github.com/diamondburned/cchat-gtk/internal/ui/primitives" "github.com/diamondburned/cchat-gtk/internal/ui/primitives/menu" "github.com/diamondburned/cchat-gtk/internal/ui/rich/labeluri" "github.com/diamondburned/handy" "github.com/gotk3/gotk3/gtk" ) // BacklogLimit is the maximum number of messages to store in the container at // once. const BacklogLimit = 35 type MessageRow interface { message.Container // Attach should only be called once. Row() *gtk.ListBoxRow // AttachMenu should override the stored constructor. AttachMenu(items []menu.Item) // save memory // MenuItems returns the list of attached menu items. MenuItems() []menu.Item // SetReferenceHighlighter sets the reference highlighter into the message. SetReferenceHighlighter(refer labeluri.ReferenceHighlighter) } type PresendMessageRow interface { MessageRow message.PresendContainer } // Container is a generic messages container for children messages for children // packages. type Container interface { gtk.IWidget // Reset resets the message container to its original state. Reset() // CreateMessageUnsafe creates a new message and returns the index that is // the location the message is added to. CreateMessageUnsafe(cchat.MessageCreate) UpdateMessageUnsafe(cchat.MessageUpdate) DeleteMessageUnsafe(cchat.MessageDelete) // FirstMessage returns the first message in the buffer. Nil is returned if // there's nothing. FirstMessage() MessageRow // AddPresendMessage adds and displays an unsent message. AddPresendMessage(msg input.PresendMessage) PresendMessageRow // LatestMessageFrom returns the last message ID with that author. LatestMessageFrom(authorID string) (msgID string, ok bool) // Message finds and returns the message, if any. Message(id cchat.ID, nonce string) MessageRow // Highlight temporarily highlights the given message for a short while. Highlight(msg MessageRow) // UI methods. SetFocusHAdjustment(*gtk.Adjustment) SetFocusVAdjustment(*gtk.Adjustment) } // Controller is for menu actions. type Controller interface { // Connector is used for button press events to unselect messages. primitives.Connector // BindMenu expects the controller to add actioner into the message. BindMenu(MessageRow) // Bottomed returns whether or not the message scroller is at the bottom. Bottomed() bool // AuthorEvent is called on message create/update. This is used to update // the typer state. AuthorEvent(a cchat.Author) // SelectMessage is called when a message is selected. SelectMessage(list *ListStore, msg MessageRow) // UnselectMessage is called when the message selection is cleared. UnselectMessage() } // Constructor is an interface for making custom message implementations which // allows ListContainer to generically work with. type Constructor interface { NewMessage(cchat.MessageCreate) MessageRow NewPresendMessage(input.PresendMessage) PresendMessageRow } const ColumnSpacing = 8 // ListContainer is an implementation of Container, which allows flexible // message grids. type ListContainer struct { *handy.Clamp *ListStore Controller } // messageRow w/ required internals type messageRow struct { MessageRow presend message.PresendContainer // this shouldn't be here but i'm lazy } var _ Container = (*ListContainer)(nil) func NewListContainer(constr Constructor, ctrl Controller) *ListContainer { listStore := NewListStore(constr, ctrl) listStore.ListBox.Show() clamp := handy.ClampNew() clamp.SetMaximumSize(800) clamp.SetTighteningThreshold(600) clamp.SetHExpand(true) clamp.SetVExpand(true) clamp.Add(listStore.ListBox) clamp.Show() return &ListContainer{ Clamp: clamp, ListStore: listStore, Controller: ctrl, } } // CreateMessageUnsafe inserts a message. It does not clean up old messages. func (c *ListContainer) CreateMessageUnsafe(msg cchat.MessageCreate) { // Insert the message first. c.ListStore.CreateMessageUnsafe(msg) } // CleanMessages cleans up the oldest messages if the user is scrolled to the // bottom. True is returned if there were changes. func (c *ListContainer) CleanMessages() bool { // Determine if the user is scrolled to the bottom for cleaning up. if c.Bottomed() { // Clean up the backlog. if delta := c.MessagesLen() - BacklogLimit; delta > 0 { c.DeleteEarliest(delta) return true } } return false } func (c *ListContainer) SetFocusHAdjustment(adj *gtk.Adjustment) { c.ListBox.SetFocusHAdjustment(adj) } func (c *ListContainer) SetFocusVAdjustment(adj *gtk.Adjustment) { c.ListBox.SetFocusVAdjustment(adj) }