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cchat-gtk/internal/ui/service/session/session.go

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package session
import (
"github.com/diamondburned/cchat"
"github.com/diamondburned/cchat-gtk/internal/gts"
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"github.com/diamondburned/cchat-gtk/internal/keyring"
"github.com/diamondburned/cchat-gtk/internal/log"
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"github.com/diamondburned/cchat-gtk/internal/ui/primitives"
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"github.com/diamondburned/cchat-gtk/internal/ui/rich"
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"github.com/diamondburned/cchat-gtk/internal/ui/service/breadcrumb"
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"github.com/diamondburned/cchat-gtk/internal/ui/service/session/server"
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"github.com/diamondburned/cchat/text"
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"github.com/diamondburned/imgutil"
"github.com/gotk3/gotk3/gdk"
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"github.com/gotk3/gotk3/gtk"
"github.com/pkg/errors"
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)
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const IconSize = 32
// Controller extends server.RowController to add session.
type Controller interface {
// OnSessionDisconnect is called before a session is disconnected. This
// function is used for cleanups.
OnSessionDisconnect(*Row)
// MessageRowSelected is called when a server that can display messages (aka
// implements ServerMessage) is called.
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MessageRowSelected(*Row, *server.Row, cchat.ServerMessage)
// RestoreSession is called with the session ID to ask the controller to
// restore it from keyring information.
RestoreSession(*Row, string) // ID string, async
// RemoveSession is called to ask the controller to remove the session from
// the list of sessions.
RemoveSession(*Row)
// MoveSession is called to ask the controller to move the session to
// somewhere else in the list of sessions.
MoveSession(id, movingID string)
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}
// Row represents a single session, including the button header and the
// children servers.
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type Row struct {
*gtk.Box
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Button *rich.ToggleButtonImage
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Session cchat.Session
Servers *server.Children
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ctrl Controller
parent breadcrumb.Breadcrumber
menuconstr func(*gtk.Menu)
sessionID string // used for reconnection
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// nil after calling SetSession()
// krs keyring.Session
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}
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func New(parent breadcrumb.Breadcrumber, ses cchat.Session, ctrl Controller) *Row {
row := newRow(parent, ctrl)
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row.SetSession(ses)
return row
}
func NewLoading(parent breadcrumb.Breadcrumber, id, name string, ctrl Controller) *Row {
row := newRow(parent, ctrl)
row.sessionID = id
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row.Button.SetLabelUnsafe(text.Rich{Content: name})
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row.setLoading()
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return row
}
var dragEntries = []gtk.TargetEntry{
primitives.NewTargetEntry("GTK_TOGGLE_BUTTON"),
}
var dragAtom = gdk.GdkAtomIntern("GTK_TOGGLE_BUTTON", true)
func newRow(parent breadcrumb.Breadcrumber, ctrl Controller) *Row {
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row := &Row{
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ctrl: ctrl,
parent: parent,
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}
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row.Servers = server.NewChildren(parent, row)
row.Servers.SetLoading()
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row.Button = rich.NewToggleButtonImage(text.Rich{})
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row.Button.Box.SetHAlign(gtk.ALIGN_START)
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row.Button.Image.AddProcessors(imgutil.Round(true))
// Set the loading icon.
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row.Button.SetRelief(gtk.RELIEF_NONE)
row.Button.Show()
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// On click, toggle reveal.
row.Button.Connect("clicked", func() {
revealed := !row.Servers.GetRevealChild()
row.Servers.SetRevealChild(revealed)
row.Button.SetActive(revealed)
})
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row.Box, _ = gtk.BoxNew(gtk.ORIENTATION_VERTICAL, 0)
row.Box.SetMarginStart(server.ChildrenMargin)
row.Box.PackStart(row.Button, false, false, 0)
row.Box.Show()
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// Bind the box to .session in CSS.
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primitives.AddClass(row.Box, "session")
// Bind the button to create a new menu.
primitives.BindDynamicMenu(row.Button, func(menu *gtk.Menu) {
row.menuconstr(menu)
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})
// noop, empty menu
row.menuconstr = func(menu *gtk.Menu) {}
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return row
}
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// RemoveSession removes itself from the session list.
func (r *Row) RemoveSession() {
// Remove the session off the list.
r.ctrl.RemoveSession(r)
// Asynchrously disconnect.
go func() {
if err := r.Session.Disconnect(); err != nil {
log.Error(errors.Wrap(err, "Non-fatal, failed to disconnect removed session"))
}
}()
}
// ReconnectSession tries to reconnect with the keyring data. This is a slow
// method but it's also a very cold path.
func (r *Row) ReconnectSession() {
// If we haven't ever connected:
if r.sessionID == "" {
return
}
r.setLoading()
r.ctrl.RestoreSession(r, r.sessionID)
}
// DisconnectSession disconnects the current session.
func (r *Row) DisconnectSession() {
// Call the disconnect function from the controller first.
r.ctrl.OnSessionDisconnect(r)
// Show visually that we're disconnected first by wiping all servers.
r.Box.Remove(r.Servers)
r.Servers.Reset()
// Set the offline icon to the button.
r.Button.Image.SetPlaceholderIcon("user-invisible-symbolic", IconSize)
// Also unselect the button.
r.Button.SetActive(false)
// Disable the button because we're busy disconnecting. We'll re-enable them
// once we're done reconnecting.
r.SetSensitive(false)
// Try and disconnect asynchronously.
gts.Async(func() (func(), error) {
// Disconnect and wrap the error if any. Wrap works with a nil error.
err := errors.Wrap(r.Session.Disconnect(), "Failed to disconnect.")
return func() {
// allow access to the menu
r.SetSensitive(true)
// set the menu to allow disconnection.
r.menuconstr = func(menu *gtk.Menu) {
primitives.AppendMenuItems(menu, []gtk.IMenuItem{
primitives.MenuItem("Connect", r.ReconnectSession),
primitives.MenuItem("Remove", r.RemoveSession),
})
}
}, err
})
}
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func (r *Row) setLoading() {
// set the loading icon
r.Button.Image.SetPlaceholderIcon("content-loading-symbolic", IconSize)
// set the loading icon in the servers list
r.Servers.SetLoading()
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// restore the old label's color
r.Button.SetLabelUnsafe(r.Button.GetLabel())
// clear the tooltip
r.SetTooltipText("")
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// blur - set the color darker
r.SetSensitive(false)
}
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// KeyringSession returns a keyring session, or nil if the session cannot be
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// saved.
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func (r *Row) KeyringSession() *keyring.Session {
return keyring.ConvertSession(r.Session, r.Button.GetText())
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}
// ID returns the session ID.
func (r *Row) ID() string {
return r.sessionID
}
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func (r *Row) SetSession(ses cchat.Session) {
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r.Session = ses
r.sessionID = ses.ID()
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r.Servers.SetServerList(ses)
r.Box.PackStart(r.Servers, false, false, 0)
r.Button.SetLabelUnsafe(ses.Name())
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r.Button.Image.SetPlaceholderIcon("user-available-symbolic", IconSize)
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r.SetSensitive(true)
r.SetTooltipText("") // reset
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// Try and set the session's icon.
if iconer, ok := ses.(cchat.Icon); ok {
r.Button.Image.AsyncSetIcon(iconer.Icon, "Error fetching session icon URL")
}
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// Set the menu with the disconnect button.
r.menuconstr = func(menu *gtk.Menu) {
primitives.AppendMenuItems(menu, []gtk.IMenuItem{
primitives.MenuItem("Disconnect", r.DisconnectSession),
primitives.MenuItem("Remove", r.RemoveSession),
})
}
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}
func (r *Row) SetFailed(err error) {
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// Allow the retry button to be pressed.
r.menuconstr = func(menu *gtk.Menu) {
primitives.AppendMenuItems(menu, []gtk.IMenuItem{
primitives.MenuItem("Retry", r.ReconnectSession),
primitives.MenuItem("Remove", r.RemoveSession),
})
}
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r.SetSensitive(true)
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r.SetTooltipText(err.Error())
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// Intentional side-effect of not changing the actual label state.
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r.Button.Label.SetMarkup(rich.MakeRed(r.Button.GetLabel()))
// Set the icon to a failed one.
r.Button.Image.SetPlaceholderIcon("computer-fail-symbolic", IconSize)
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}
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func (r *Row) MessageRowSelected(server *server.Row, smsg cchat.ServerMessage) {
r.ctrl.MessageRowSelected(r, server, smsg)
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}
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func (r *Row) Breadcrumb() breadcrumb.Breadcrumb {
return breadcrumb.Try(r.parent, r.Button.GetLabel().Content)
}
// BindMover binds with the ID stored in the parent container to be used in the
// method itself. The ID may or may not have to do with session.
func (r *Row) BindMover(id string) {
primitives.BindDragSortable(r.Button, "GTK_TOGGLE_BUTTON", id, r.ctrl.MoveSession)
}