mirror of
https://github.com/diamondburned/cchat-discord.git
synced 2024-11-01 12:24:15 +00:00
123 lines
2.9 KiB
Go
123 lines
2.9 KiB
Go
package guild
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import (
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"context"
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"sort"
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"github.com/diamondburned/arikawa/v2/discord"
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"github.com/diamondburned/arikawa/v2/gateway"
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"github.com/diamondburned/cchat"
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"github.com/diamondburned/cchat-discord/internal/discord/category"
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"github.com/diamondburned/cchat-discord/internal/discord/channel"
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"github.com/diamondburned/cchat-discord/internal/discord/state"
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"github.com/diamondburned/cchat-discord/internal/urlutils"
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"github.com/diamondburned/cchat/text"
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"github.com/diamondburned/cchat/utils/empty"
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"github.com/pkg/errors"
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)
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type Guild struct {
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empty.Server
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id discord.GuildID
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state *state.Instance
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}
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func New(s *state.Instance, g *discord.Guild) cchat.Server {
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return &Guild{
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id: g.ID,
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state: s,
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}
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}
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func NewFromID(s *state.Instance, gID discord.GuildID) (cchat.Server, error) {
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g, err := s.Guild(gID)
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if err != nil {
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return nil, err
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}
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return New(s, g), nil
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}
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func (g *Guild) self(ctx context.Context) (*discord.Guild, error) {
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return g.state.WithContext(ctx).Guild(g.id)
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}
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func (g *Guild) selfState() (*discord.Guild, error) {
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return g.state.Cabinet.Guild(g.id)
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}
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func (g *Guild) ID() cchat.ID {
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return g.id.String()
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}
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func (g *Guild) Name() text.Rich {
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s, err := g.selfState()
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if err != nil {
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// This shouldn't happen.
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return text.Rich{Content: g.id.String()}
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}
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return text.Rich{Content: s.Name}
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}
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func (g *Guild) AsIconer() cchat.Iconer { return g }
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func (g *Guild) Icon(ctx context.Context, iconer cchat.IconContainer) (func(), error) {
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s, err := g.self(ctx)
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if err != nil {
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// This shouldn't happen.
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return nil, errors.Wrap(err, "Failed to get guild")
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}
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// Used for comparison.
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if s.Icon != "" {
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iconer.SetIcon(urlutils.AvatarURL(s.IconURL()))
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}
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return g.state.AddHandler(func(update *gateway.GuildUpdateEvent) {
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if g.id == update.ID {
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iconer.SetIcon(urlutils.AvatarURL(s.IconURL()))
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}
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}), nil
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}
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func (g *Guild) AsLister() cchat.Lister { return g }
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func (g *Guild) Servers(container cchat.ServersContainer) error {
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c, err := g.state.Channels(g.id)
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if err != nil {
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return errors.Wrap(err, "Failed to get channels")
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}
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// Only get top-level channels (those with category ID being null).
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var toplevels = category.FilterAccessible(g.state, category.FilterCategory(c, 0))
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// Sort so that positions are correct.
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sort.SliceStable(toplevels, func(i, j int) bool {
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return toplevels[i].Position < toplevels[j].Position
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})
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// Sort so that channels are before categories.
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sort.SliceStable(toplevels, func(i, _ int) bool {
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return toplevels[i].Type != discord.GuildCategory
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})
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var chs = make([]cchat.Server, 0, len(toplevels))
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for _, ch := range toplevels {
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switch ch.Type {
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case discord.GuildCategory:
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chs = append(chs, category.New(g.state, ch))
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case discord.GuildText:
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c, err := channel.New(g.state, ch)
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if err != nil {
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return errors.Wrapf(err, "Failed to make channel %q: %v", ch.Name, err)
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}
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chs = append(chs, c)
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}
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}
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container.SetServers(chs)
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return nil
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}
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