cchat-discord/internal/discord/channel/memberlist/member.go

165 lines
3.5 KiB
Go

package memberlist
import (
"context"
"fmt"
"strings"
"github.com/diamondburned/arikawa/discord"
"github.com/diamondburned/arikawa/gateway"
"github.com/diamondburned/cchat"
"github.com/diamondburned/cchat-discord/internal/discord/state"
"github.com/diamondburned/cchat-discord/internal/segments"
"github.com/diamondburned/cchat-discord/internal/urlutils"
"github.com/diamondburned/cchat/text"
)
type Member struct {
Channel
state *state.Instance
userID discord.UserID
origName string // use if cache is stale
}
var (
_ cchat.ListMember = (*Member)(nil)
_ cchat.Iconer = (*Member)(nil)
)
// New creates a new list member. it.Member must not be nil.
func (c Channel) NewMember(opItem gateway.GuildMemberListOpItem) *Member {
return &Member{
Channel: c,
userID: opItem.Member.User.ID,
origName: opItem.Member.User.Username,
}
}
func (l *Member) ID() cchat.ID {
return l.userID.String()
}
func (l *Member) Name() text.Rich {
g, err := l.state.Store.Guild(l.guildID)
if err != nil {
return text.Plain(l.origName)
}
m, err := l.state.Store.Member(l.guildID, l.userID)
if err != nil {
return text.Plain(l.origName)
}
var name = m.User.Username
if m.Nick != "" {
name = m.Nick
}
mention := segments.MemberSegment(0, len(name), *g, *m)
mention.WithState(l.state.State)
var txt = text.Rich{
Content: name,
Segments: []text.Segment{mention},
}
if c := discord.MemberColor(*g, *m); c != discord.DefaultMemberColor {
txt.Segments = append(txt.Segments, segments.NewColored(len(name), uint32(c)))
}
return txt
}
// IsIconer returns true.
func (l *Member) IsIconer() bool { return true }
func (l *Member) Icon(ctx context.Context, c cchat.IconContainer) (func(), error) {
m, err := l.state.Member(l.guildID, l.userID)
if err != nil {
return nil, err
}
c.SetIcon(urlutils.AvatarURL(m.User.AvatarURL()))
return func() {}, nil
}
func (l *Member) Status() cchat.UserStatus {
p, err := l.state.Store.Presence(l.guildID, l.userID)
if err != nil {
return cchat.UnknownStatus
}
switch p.Status {
case discord.OnlineStatus:
return cchat.OnlineStatus
case discord.DoNotDisturbStatus:
return cchat.BusyStatus
case discord.IdleStatus:
return cchat.AwayStatus
case discord.OfflineStatus, discord.InvisibleStatus:
return cchat.OfflineStatus
default:
return cchat.UnknownStatus
}
}
func (l *Member) Secondary() text.Rich {
p, err := l.state.Store.Presence(l.guildID, l.userID)
if err != nil {
return text.Plain("")
}
if p.Game != nil {
return formatSmallActivity(*p.Game)
}
if len(p.Activities) > 0 {
return formatSmallActivity(p.Activities[0])
}
return text.Plain("")
}
func formatSmallActivity(ac discord.Activity) text.Rich {
switch ac.Type {
case discord.GameActivity:
return text.Plain(fmt.Sprintf("Playing %s", ac.Name))
case discord.ListeningActivity:
return text.Plain(fmt.Sprintf("Listening to %s", ac.Name))
case discord.StreamingActivity:
return text.Plain(fmt.Sprintf("Streaming on %s", ac.Name))
case discord.CustomActivity:
var status strings.Builder
var segmts []text.Segment
if ac.Emoji != nil {
if !ac.Emoji.ID.IsValid() {
status.WriteString(ac.Emoji.Name)
status.WriteByte(' ')
} else {
segmts = append(segmts, segments.EmojiSegment{
Start: status.Len(),
Name: ac.Emoji.Name,
EmojiURL: ac.Emoji.EmojiURL() + "?size=64",
Large: ac.State == "",
})
}
}
status.WriteString(ac.State)
return text.Rich{
Content: status.String(),
Segments: segmts,
}
default:
return text.Rich{}
}
}