package segments import ( "github.com/diamondburned/arikawa/discord" "github.com/diamondburned/arikawa/state" "github.com/diamondburned/cchat-discord/internal/segments/embed" "github.com/diamondburned/cchat-discord/internal/segments/renderer" "github.com/diamondburned/cchat/text" "github.com/diamondburned/ningen/md" _ "github.com/diamondburned/cchat-discord/internal/segments/blockquote" _ "github.com/diamondburned/cchat-discord/internal/segments/codeblock" _ "github.com/diamondburned/cchat-discord/internal/segments/colored" _ "github.com/diamondburned/cchat-discord/internal/segments/emoji" _ "github.com/diamondburned/cchat-discord/internal/segments/inline" _ "github.com/diamondburned/cchat-discord/internal/segments/link" _ "github.com/diamondburned/cchat-discord/internal/segments/mention" ) func ParseMessage(m *discord.Message, s state.Store) text.Rich { var content = []byte(m.Content) var node = md.ParseWithMessage(content, s, m, true) r := renderer.New(content, node) // Register the needed states for some renderers. r.WithState(m, s) // Render the main message body. r.Walk(node) // Render the extra bits. embed.RenderAttachments(r, m.Attachments) embed.RenderEmbeds(r, m.Embeds, m, s) return text.Rich{ Content: r.String(), Segments: r.Segments, } } func ParseWithMessage(b []byte, m *discord.Message, s state.Store, msg bool) text.Rich { node := md.ParseWithMessage(b, s, m, msg) return renderer.RenderNode(b, node) }