mirror of
https://github.com/diamondburned/cchat-discord.git
synced 2024-12-26 22:16:54 +00:00
partially fixed references
This commit is contained in:
parent
73b0d3f39c
commit
a691813b90
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@ -64,26 +64,26 @@ func (msgr *Messenger) JoinServer(ctx context.Context, ct cchat.MessagesContaine
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return
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}
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m, err := msgr.Messages()
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messages, err := msgr.Messages()
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if err != nil {
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// TODO: log
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return
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}
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g, err := msgr.Guild()
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guild, err := msgr.Guild()
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if err != nil {
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return
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}
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// Loop over all messages and replace the author. The latest
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// messages are in front.
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for _, msg := range m {
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for _, member := range c.Members {
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if msg.Author.ID != member.User.ID {
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for _, msg := range messages {
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for _, m := range c.Members {
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if msg.Author.ID != m.User.ID {
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continue
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}
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ct.UpdateMessage(message.NewMessageUpdateAuthor(msg, member, *g, msgr.State))
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ct.UpdateMessage(message.NewMessageUpdateAuthor(msg, m, *guild, msgr.State))
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}
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}
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}))
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@ -135,22 +135,22 @@ func (a *Author) addAuthorReference(msgref discord.Message, s *state.Instance) {
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}
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// AddMessageReference adds a message reference to the author.
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func (a *Author) AddMessageReference(msgref discord.Message, s *state.Instance) {
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if !msgref.GuildID.IsValid() {
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a.addAuthorReference(msgref, s)
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func (a *Author) AddMessageReference(ref discord.Message, s *state.Instance) {
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if !ref.GuildID.IsValid() {
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a.addAuthorReference(ref, s)
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return
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}
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g, err := s.Cabinet.Guild(msgref.GuildID)
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g, err := s.Cabinet.Guild(ref.GuildID)
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if err != nil {
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a.addAuthorReference(msgref, s)
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a.addAuthorReference(ref, s)
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return
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}
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m, err := s.Cabinet.Member(g.ID, msgref.Author.ID)
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m, err := s.Cabinet.Member(g.ID, ref.Author.ID)
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if err != nil {
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a.addAuthorReference(msgref, s)
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s.MemberState.RequestMember(msgref.GuildID, msgref.Author.ID)
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a.addAuthorReference(ref, s)
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s.MemberState.RequestMember(g.ID, ref.Author.ID)
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return
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}
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@ -158,6 +158,6 @@ func (a *Author) AddMessageReference(msgref discord.Message, s *state.Instance)
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start, end := richMember(&a.name, *m, *g, s)
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a.name.Segments = append(a.name.Segments,
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reference.NewMessageSegment(start, end, msgref.ID),
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reference.NewMessageSegment(start, end, ref.ID),
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)
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}
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@ -174,7 +174,7 @@ func NewMessage(m discord.Message, s *state.Instance, author Author) Message {
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content.Content = strings.ReplaceAll(refmsg, "\n", " ") + "\n"
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content.Segments = []text.Segment{
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reference.NewMessageSegment(0, len(refmsg), ref.ID),
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reference.NewMessageSegment(0, len(content.Content), ref.ID),
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}
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author.AddMessageReference(*ref, s)
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@ -186,22 +186,20 @@ func NewMessage(m discord.Message, s *state.Instance, author Author) Message {
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// Request members in mentions if we're in a guild.
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if m.GuildID.IsValid() {
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for _, segment := range content.Segments {
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if mention, ok := segment.(*mention.Segment); ok {
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// If this is not a user mention, then skip.
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if mention.User == nil {
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continue
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}
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// If we already have a member, then skip. We could check this
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// using the timestamp, as we might have a user set into the
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// member field
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if mention.User.Member.Joined.IsValid() {
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continue
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}
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// Request the member.
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s.MemberState.RequestMember(m.GuildID, mention.User.Member.User.ID)
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mention, ok := segment.(*mention.Segment)
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if !ok {
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continue
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}
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// If this is not a user mention, then skip. If we already have a
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// member, then skip. We could check this using the timestamp, as we
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// might have a user set into the member field.
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if mention.User == nil || mention.User.Member.Joined.IsValid() {
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continue
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}
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// Request the member.
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s.MemberState.RequestMember(m.GuildID, mention.User.Member.User.ID)
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}
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}
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@ -233,15 +231,26 @@ func (m Message) Mentioned() bool {
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// ReferencedMessage searches for the referenced message if needed.
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func ReferencedMessage(m discord.Message, s *state.Instance, wait bool) (reply *discord.Message) {
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if m.ReferencedMessage != nil {
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return m.ReferencedMessage
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}
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// Deleted or does not exist.
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if m.Reference == nil || !m.Reference.MessageID.IsValid() {
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return nil
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}
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// Check these in case.
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if !m.Reference.ChannelID.IsValid() {
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m.Reference.ChannelID = m.ChannelID
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}
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if !m.Reference.GuildID.IsValid() {
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m.Reference.GuildID = m.GuildID
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}
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if m.ReferencedMessage != nil {
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// Set these in case Discord acts dumb.
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m.ReferencedMessage.GuildID = m.Reference.GuildID
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m.ReferencedMessage.ChannelID = m.Reference.ChannelID
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return m.ReferencedMessage
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}
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if !wait {
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reply, _ = s.Cabinet.Message(m.Reference.ChannelID, m.Reference.MessageID)
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} else {
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