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Fixed basic message loading and sending

This commit is contained in:
diamondburned (Forefront) 2020-06-17 00:20:46 -07:00
parent e93f4b52f5
commit 316f0a8c9b
3 changed files with 73 additions and 38 deletions

View file

@ -3,6 +3,7 @@ package discord
import ( import (
"context" "context"
"github.com/diamondburned/arikawa/api"
"github.com/diamondburned/arikawa/discord" "github.com/diamondburned/arikawa/discord"
"github.com/diamondburned/arikawa/gateway" "github.com/diamondburned/arikawa/gateway"
"github.com/diamondburned/cchat" "github.com/diamondburned/cchat"
@ -88,6 +89,8 @@ func (ch *Channel) JoinServer(ctx context.Context, ct cchat.MessagesContainer) (
var addcancel = newCancels() var addcancel = newCancels()
var constructor func(discord.Message) cchat.MessageCreate
if ch.guildID.Valid() { if ch.guildID.Valid() {
// Create the backlog without any member information. // Create the backlog without any member information.
g, err := state.Guild(ch.guildID) g, err := state.Guild(ch.guildID)
@ -95,8 +98,16 @@ func (ch *Channel) JoinServer(ctx context.Context, ct cchat.MessagesContainer) (
return nil, errors.Wrap(err, "Failed to get guild") return nil, errors.Wrap(err, "Failed to get guild")
} }
constructor = func(m discord.Message) cchat.MessageCreate {
return NewBacklogMessage(m, ch.session, *g)
}
// Listen to new members before creating the backlog and requesting members. // Listen to new members before creating the backlog and requesting members.
addcancel(ch.session.AddHandler(func(c *gateway.GuildMembersChunkEvent) { addcancel(ch.session.AddHandler(func(c *gateway.GuildMembersChunkEvent) {
if c.GuildID != ch.guildID {
return
}
m, err := ch.session.Store.Messages(ch.id) m, err := ch.session.Store.Messages(ch.id)
if err != nil { if err != nil {
// TODO: log // TODO: log
@ -108,9 +119,10 @@ func (ch *Channel) JoinServer(ctx context.Context, ct cchat.MessagesContainer) (
return return
} }
for _, member := range c.Members { // Loop over all messages and replace the author. The latest
// Loop over all messages and replace the author. // messages are in front.
for _, msg := range m { for _, msg := range m {
for _, member := range c.Members {
if msg.Author.ID != member.User.ID { if msg.Author.ID != member.User.ID {
continue continue
} }
@ -119,31 +131,34 @@ func (ch *Channel) JoinServer(ctx context.Context, ct cchat.MessagesContainer) (
} }
} }
})) }))
for _, m := range m {
ct.CreateMessage(NewBacklogMessage(m, ch.session, *g))
}
} else { } else {
for _, m := range m { constructor = func(m discord.Message) cchat.MessageCreate {
ct.CreateMessage(NewDirectMessage(m)) return NewDirectMessage(m)
} }
} }
// Iterate from the earliest messages to the latest messages.
for i := len(m) - 1; i >= 0; i-- {
ct.CreateMessage(constructor(m[i]))
}
// Bind the handler. // Bind the handler.
addcancel( addcancel(
ch.session.AddHandler(func(m *gateway.MessageCreateEvent) { ch.session.AddHandler(func(m *gateway.MessageCreateEvent) {
ct.CreateMessage(NewMessageWithMember(m.Message, ch.session, m.Member)) if m.ChannelID == ch.id {
ct.CreateMessage(NewMessageCreate(m, ch.session))
}
}), }),
ch.session.AddHandler(func(m *gateway.MessageUpdateEvent) { ch.session.AddHandler(func(m *gateway.MessageUpdateEvent) {
// If the updated content is empty. TODO: add embed support. // If the updated content is empty. TODO: add embed support.
if m.Content == "" { if m.ChannelID == ch.id && m.Content != "" {
return ct.UpdateMessage(NewMessageUpdateContent(m.Message))
} }
ct.UpdateMessage(NewMessageUpdateContent(m.Message))
}), }),
ch.session.AddHandler(func(m *gateway.MessageDeleteEvent) { ch.session.AddHandler(func(m *gateway.MessageDeleteEvent) {
ct.DeleteMessage(NewHeaderDelete(m)) if m.ChannelID == ch.id {
ct.DeleteMessage(NewHeaderDelete(m))
}
}), }),
) )
@ -151,7 +166,12 @@ func (ch *Channel) JoinServer(ctx context.Context, ct cchat.MessagesContainer) (
} }
func (ch *Channel) SendMessage(msg cchat.SendableMessage) error { func (ch *Channel) SendMessage(msg cchat.SendableMessage) error {
_, err := ch.session.SendText(ch.id, msg.Content()) var send = api.SendMessageData{Content: msg.Content()}
if noncer, ok := msg.(cchat.MessageNonce); ok {
send.Nonce = noncer.Nonce()
}
_, err := ch.session.SendMessageComplex(ch.id, send)
return err return err
} }

View file

@ -125,24 +125,24 @@ func NewMessageUpdateAuthor(msg discord.Message, member discord.Member, g discor
} }
} }
// NewMessageWithSession uses the session to create a message. It does not do // NewMessageCreate uses the session to create a message. It does not do
// API calls. Member is optional. // API calls. Member is optional.
func NewMessageWithMember(m discord.Message, s *Session, mem *discord.Member) Message { func NewMessageCreate(c *gateway.MessageCreateEvent, s *Session) Message {
// This should not error. // This should not error.
g, err := s.Store.Guild(m.GuildID) g, err := s.Store.Guild(c.GuildID)
if err != nil { if err != nil {
return NewMessage(m, NewUser(m.Author)) return NewMessage(c.Message, NewUser(c.Author))
} }
if mem == nil { if c.Member == nil {
mem, _ = s.Store.Member(m.GuildID, m.Author.ID) c.Member, _ = s.Store.Member(c.GuildID, c.Author.ID)
} }
if mem == nil { if c.Member == nil {
s.Members.RequestMember(m.GuildID, m.Author.ID) s.Members.RequestMember(c.GuildID, c.Author.ID)
return NewMessage(m, NewUser(m.Author)) return NewMessage(c.Message, NewUser(c.Author))
} }
return NewMessage(m, NewGuildMember(*mem, *g)) return NewMessage(c.Message, NewGuildMember(*c.Member, *g))
} }
// NewBacklogMessage uses the session to create a message fetched from the // NewBacklogMessage uses the session to create a message fetched from the

View file

@ -16,6 +16,9 @@ func init() {
services.RegisterService(&Service{}) services.RegisterService(&Service{})
} }
// ErrInvalidSession is returned if SessionRestore is given a bad session.
var ErrInvalidSession = errors.New("invalid session")
type Service struct{} type Service struct{}
var ( var (
@ -36,6 +39,15 @@ func (Service) Authenticate() cchat.Authenticator {
return Authenticator{} return Authenticator{}
} }
func (s Service) RestoreSession(data map[string]string) (cchat.Session, error) {
tk, ok := data["token"]
if !ok {
return nil, ErrInvalidSession
}
return NewSessionToken(tk)
}
type Authenticator struct{} type Authenticator struct{}
var _ cchat.Authenticator = (*Authenticator)(nil) var _ cchat.Authenticator = (*Authenticator)(nil)
@ -51,16 +63,7 @@ func (Authenticator) AuthenticateForm() []cchat.AuthenticateEntry {
} }
func (Authenticator) Authenticate(form []string) (cchat.Session, error) { func (Authenticator) Authenticate(form []string) (cchat.Session, error) {
s, err := state.New(form[0]) return NewSessionToken(form[0])
if err != nil {
return nil, err
}
if err := s.Open(); err != nil {
return nil, err
}
return NewSession(s)
} }
type Session struct { type Session struct {
@ -71,10 +74,22 @@ type Session struct {
var ( var (
_ cchat.Icon = (*Session)(nil) _ cchat.Icon = (*Session)(nil)
_ cchat.Session = (*Session)(nil) _ cchat.Session = (*Session)(nil)
_ cchat.ServerList = (*Session)(nil)
_ cchat.SessionSaver = (*Session)(nil) _ cchat.SessionSaver = (*Session)(nil)
) )
func NewSessionToken(token string) (*Session, error) {
s, err := state.New(token)
if err != nil {
return nil, err
}
if err := s.Open(); err != nil {
return nil, err
}
return NewSession(s)
}
func NewSession(s *state.State) (*Session, error) { func NewSession(s *state.State) (*Session, error) {
// Prefetch user. // Prefetch user.
u, err := s.Me() u, err := s.Me()
@ -108,7 +123,7 @@ func (s *Session) Name() text.Rich {
} }
func (s *Session) Icon(ctx context.Context, iconer cchat.IconContainer) error { func (s *Session) Icon(ctx context.Context, iconer cchat.IconContainer) error {
u, err := s.Store.Me() u, err := s.Me()
if err != nil { if err != nil {
return errors.Wrap(err, "Failed to get the current user") return errors.Wrap(err, "Failed to get the current user")
} }