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cchat-discord/internal/discord/session/channel/channel.go

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2021-03-15 04:30:05 +00:00
package channel
import (
"context"
"github.com/diamondburned/arikawa/v2/discord"
"github.com/diamondburned/cchat"
"github.com/diamondburned/cchat-discord/internal/discord/session/channel/messenger"
"github.com/diamondburned/cchat-discord/internal/discord/session/channel/shared"
"github.com/diamondburned/cchat-discord/internal/discord/state"
"github.com/diamondburned/cchat/utils/empty"
"github.com/pkg/errors"
)
type Channel struct {
empty.Server
shared.Channel
commander cchat.Commander
}
var _ cchat.Server = (*Channel)(nil)
func New(s *state.Instance, ch discord.Channel) (cchat.Server, error) {
channel, err := NewChannel(s, ch)
if err != nil {
return nil, err
}
return channel, nil
}
func NewChannel(s *state.Instance, ch discord.Channel) (Channel, error) {
// Ensure the state keeps the channel's permission.
if ch.GuildID.IsValid() {
_, err := s.Permissions(ch.ID, s.UserID)
if err != nil {
return Channel{}, errors.Wrap(err, "failed to get permission")
}
}
sharedCh := shared.Channel{
ID: ch.ID,
GuildID: ch.GuildID,
State: s,
}
return Channel{
Channel: sharedCh,
commander: NewCommander(sharedCh),
}, nil
}
func (ch Channel) ID() cchat.ID {
return ch.Channel.ID.String()
}
func (ch Channel) Name(_ context.Context, l cchat.LabelContainer) (func(), error) {
return ch.State.Labels.AddChannelLabel(ch.Channel.ID, l), nil
}
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func (ch Channel) Columnate() bool { return false }
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func (ch Channel) AsCommander() cchat.Commander {
return ch.commander
}
func (ch Channel) AsMessenger() cchat.Messenger {
if !ch.HasPermission(discord.PermissionViewChannel) {
return nil
}
return messenger.New(ch.Channel)
}