1
0
Fork 0
mirror of https://github.com/diamondburned/cchat-discord.git synced 2024-12-23 12:56:42 +00:00
cchat-discord/internal/discord/state/nonce/nonce.go

91 lines
2 KiB
Go
Raw Normal View History

2020-12-19 05:46:12 +00:00
package nonce
import (
"encoding/base64"
"encoding/binary"
"fmt"
"strconv"
"sync"
"sync/atomic"
"time"
cryptorand "crypto/rand"
mathrand "math/rand"
)
func init() {
mathrand.Seed(time.Now().UnixNano())
}
var nonceCounter uint64
// generateNonce generates a unique nonce ID.
func generateNonce() string {
return fmt.Sprintf(
"%s-%s-%s",
strconv.FormatInt(time.Now().Unix(), 36),
randomBits(),
strconv.FormatUint(atomic.AddUint64(&nonceCounter, 1), 36),
)
}
// randomBits returns a string 6 bytes long with random characters that are safe
// to print. It falls back to math/rand's pseudorandom number generator if it
// cannot read from the system entropy pool.
func randomBits() string {
randBits := make([]byte, 2)
_, err := cryptorand.Read(randBits)
if err != nil {
binary.LittleEndian.PutUint32(randBits, mathrand.Uint32())
}
return base64.RawStdEncoding.EncodeToString(randBits)
}
// Map is a nonce state that keeps track of known nonces and generates a
// Discord-compatible nonce string.
type Map sync.Map
// Generate generates a new internal nonce, add a bind from the new nonce to the
// original nonce, then return the new nonce. If the given original nonce is
// empty, then an empty string is returned.
func (nmap *Map) Generate(original string) string {
// Ignore empty nonces.
if original == "" {
return ""
}
newNonce := generateNonce()
(*sync.Map)(nmap).Store(newNonce, original)
return newNonce
}
// Load grabs the nonce and permanently deleting it if the given nonce is found.
func (nmap *Map) Load(newNonce string) string {
v, ok := (*sync.Map)(nmap).LoadAndDelete(newNonce)
if ok {
return v.(string)
}
return ""
}
// Set is a unique set of nonces.
type Set sync.Map
var nonceSentinel = struct{}{}
func (nset *Set) Store(nonce string) {
(*sync.Map)(nset).Store(nonce, nonceSentinel)
}
func (nset *Set) Has(nonce string) bool {
_, ok := (*sync.Map)(nset).Load(nonce)
return ok
}
func (nset *Set) HasAndDelete(nonce string) bool {
_, ok := (*sync.Map)(nset).LoadAndDelete(nonce)
return ok
}