The base64 always starts with "g" so that's another character we can save

This commit is contained in:
Emi Simpson 2023-07-06 13:33:26 -04:00
parent bc7227c5bd
commit d9974a3288
Signed by: Emi
GPG Key ID: A12F2C2FFDC3D847
1 changed files with 3 additions and 1 deletions

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@ -28,7 +28,7 @@ import List.Extra exposing (elemIndex, getAt)
import Maybe exposing (andThen) import Maybe exposing (andThen)
import Maybe.Extra exposing (isJust) import Maybe.Extra exposing (isJust)
import Result exposing (toMaybe) import Result exposing (toMaybe)
import String exposing (fromInt, isEmpty, replace, toLower) import String exposing (dropLeft, fromInt, isEmpty, replace, toLower)
import String.Extra exposing (isBlank) import String.Extra exposing (isBlank)
import Svg exposing (path, Svg, svg) import Svg exposing (path, Svg, svg)
import Svg.Attributes exposing (d, fill, height, stroke, viewBox, width) import Svg.Attributes exposing (d, fill, height, stroke, viewBox, width)
@ -394,6 +394,7 @@ save model =
|> CE.encode |> CE.encode
|> B64E.bytes |> B64E.bytes
|> B64E.encode |> B64E.encode
|> dropLeft 1
|> replace "=" "" |> replace "=" ""
|> (++) "#" |> (++) "#"
|> pushUrl model.browserKey |> pushUrl model.browserKey
@ -401,6 +402,7 @@ save model =
load : Key -> Url -> Maybe Model load : Key -> Url -> Maybe Model
load key url = load key url =
url.fragment url.fragment
|> Maybe.map ((++) "g")
|> andThen (B64D.decode B64D.bytes >> toMaybe) |> andThen (B64D.decode B64D.bytes >> toMaybe)
|> andThen (CD.decode (loadModel key)) |> andThen (CD.decode (loadModel key))