Add "Baton" attack to gunwight

This commit is contained in:
Emi Simpson 2023-12-05 19:09:43 -05:00
parent 3d43f317d1
commit a627d87a57
Signed by: Emi
GPG Key ID: A12F2C2FFDC3D847
1 changed files with 11 additions and 1 deletions

View File

@ -19,7 +19,7 @@ import GameModel
import Units.Components
( AttackT(..)
, anyTarget
, buildAttack, inflictTokens
, buildAttack, inflictTokens, push
)
gunwight :: BaseStats
@ -52,6 +52,16 @@ gunwightActions =
, tHeadshotEffects = [inflictTokens VitalVulnr (-1)]
, tStandardEffects = []
}
, buildAttack $ AttackT
{ tName = "Baton"
, tRange = (1, 1)
, tValidTargets = anyTarget
, tMelee = True
, tDamageType = BasicDamage
, tDamageAmount = 0
, tStandardEffects = [push 1]
, tHeadshotEffects = []
}
]
gunwightStatBonuses :: BoardState -> CharacterIdentifier -> Stat a -> a