Scattered optimizations for pathfinding

This commit is contained in:
Emi Simpson 2023-02-12 17:23:31 -05:00
parent 66bd8bbec8
commit 5fac1d9c25
Signed by: Emi
GPG key ID: A12F2C2FFDC3D847
2 changed files with 18 additions and 16 deletions

View file

@ -77,25 +77,23 @@ def pathfind(
(2, 3), (3, 3), (3, 4), (4, 4), (5, 4), (6, 4),
(6, 3), (6, 2), (7, 2), (7, 1), (7, 0)), 19))
"""
@tco_rec
def pathfind_inner(
frontier: List[_FrontierNode[S]],
visited: Set[S]
) -> Return[Option[Tuple[Tuple[S, ...], int]]] | Recur[[List[_FrontierNode[S]], Set[S]]]:
frontier, visited = ([_FrontierNode(0, 0, start_state, tuple())], set())
while True:
# Don't look at this in mypy
# The types check out but mypy is REALLY bad at unifying types
match try_(ident, heappop, frontier):
case Err(_):
return Return(None)
return None
case Ok(current) if current.node in visited:
return Recur(frontier, visited)
pass #RECUR
case Ok(current):
new_path = (*current.path, current.node)
if goal(current.node):
return Return(Some((new_path, current.total_cost)))
return Some((new_path, current.total_cost))
else:
visited.add(current.node)
return Recur(
frontier, visited = ( #RECUR
_heappush_all(
frontier,
[
@ -111,7 +109,6 @@ def pathfind(
),
visited
)
return pathfind_inner([_FrontierNode(0, 0, start_state, tuple())], set())
@tco_rec
def pathfind_multi(

View file

@ -132,7 +132,7 @@ class World:
"""
Look up terrain cost and elevation by point
"""
return self.tiles[loc.to_linear(self.width)]
return self.tiles[loc.x + self.width * loc.y]
def elevation_difference(self, p1: Point, p2: Point):
"""
@ -144,7 +144,7 @@ class World:
>>> world.elevation_difference(Point(0, 0), Point(1, 0))
100
"""
return abs(self[p1][1] - self[p2][1])
return self[p2][1] - self[p1][1]
def neighbors(self, loc: Point) -> List[Tuple[Point, int]]:
"""
@ -255,7 +255,6 @@ class World:
and adj_point.y >= 0
and adj_point.x < self.width
and adj_point.y < len(self.tiles) // self.width
and self[adj_point][0] != Terrain.OOB
]
def heuristic(self, a: Point, b: Point) -> int:
@ -288,9 +287,15 @@ class World:
lat_tiles_raw = abs(a.y - b.y)
# The number of moves necessary, allowing diagonal moves
lon_moves_real = max(0, lon_tiles_raw - lat_tiles_raw)
lat_moves_real = max(0, lat_tiles_raw - lon_tiles_raw)
diag_moves_real = min(lat_tiles_raw, lon_tiles_raw)
vh_moves = lon_tiles_raw - lat_tiles_raw
if vh_moves > 0:
lon_moves_real = vh_moves
lat_moves_real = 0
diag_moves_real = lat_tiles_raw
else:
lat_moves_real = -vh_moves
lon_moves_real = 0
diag_moves_real = lon_tiles_raw
# Total distance necessary, not counting elevation
total_flat_distance = (