2022-03-11 01:27:59 +00:00
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// Comment!
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2022-03-10 17:56:38 +00:00
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type SimpleType
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= MyVariant1
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| MyVariant2 Int[u32]
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| MyVariant3 Int[1..20]
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| MyVariant4 Int String
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2022-03-10 01:16:15 +00:00
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2022-03-11 01:27:59 +00:00
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/* Multiline
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Comment! */
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2022-03-10 17:56:38 +00:00
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type Option val
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= Some val
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| None
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struct MyStruct =
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.field1 : SimpleType
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.field2 : Int
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trait Eq needs
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.add : Self, Self -> Self
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trait Functor[a, b] on Self _ needs
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.map : (a -> b), Self a -> Self b
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.pure : a -> Self a
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type ComplexType[a, b : Functor]
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= Left a
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| Right b
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impl Functor on Option _:
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.map mapper union = if union is
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Some val -> Some (mapper val)
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None -> None
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.pure elem = Some elem
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magnitude : Int, Int -> Int
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magnitude x y = sqrt (x * x) (y * y)
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soundeffect : Bool -> Str
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soundeffect type =
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if type then
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"bip!"
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else
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"bop!"
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destructure : MyStruct -> Option Int
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destructure s =
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if s is
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MyStruct
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.field1 = MyVariant2 a
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.field2 = 0
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-> Some (magnitude a 10)
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MyStruct
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.field1 = MyVariant1
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.field2
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->
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if a > 10
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Some a
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else
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None
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_ -> None
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destructure_type : SimpleType -> Int
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destructure_type t =
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if t is
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MyVariant1 -> 0
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MyVariant2 x -> x * x
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MyVariant3 x -> x /2
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MyVariant4 x _ -> x
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simple_tuple : (Int, Int)
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simple_tuple = (1, 2)
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magnitude_plus_ten : Int, Int -> Int
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magnitude_plus_ten x y =
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let magnitude =
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let x_squared = x * x
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let y_squared = y * y
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in sqrt (x + y)
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in
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let magnitude_plus_5 = magnitude + 5
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in magnitude_plus_5 + 5
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